Func _EventQuestGer1() $Form9 = GUICreate("Multi-Game-Quest-Viewer", 304, 207, 623, 451) $Group1 = GUICtrlCreateGroup(" Event Auftrag 1: ", 8, 8, 289, 193) $Label1 = GUICtrlCreateLabel("Titel:", 16, 32, 33, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Label2 = GUICtrlCreateLabel("Beginning of Long Journey", 48, 32, 130, 17) $Label3 = GUICtrlCreateLabel("Level Anforderung:", 16, 64, 112, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Label4 = GUICtrlCreateLabel("Keine", 128, 64, 31, 17) $Label5 = GUICtrlCreateLabel("1. Begeb dich zur Stadt 'Narootuh'", 32, 88, 172, 17) $Label6 = GUICtrlCreateLabel("2. Rede mit 'Chun-Sooin'.", 32, 104, 129, 17) $Label7 = GUICtrlCreateLabel("3. Finde nun ein 'Stirrup' bei allen 'Demon Plunderer'.", 32, 120, 263, 17) $Label8 = GUICtrlCreateLabel("4. Rede zuletzt erneut mit 'Chun-Sooin'.", 32, 136, 195, 17) $Label9 = GUICtrlCreateLabel("Belohnung:", 16, 168, 68, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Label10 = GUICtrlCreateLabel("200 Erfahrung", 88, 168, 71, 17) GUICtrlCreateGroup("", -99, -99, 1, 1) GUISetState(@SW_SHOW) GUISetBkColor(0xFFFFFF) _BKColor(-1, $Label4, 0xFF0000) _BKColor(-1, $Label10, 0xFF0000) _BKColor(-1, $Label2, 0X4c9504) While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE GUISetState(@SW_HIDE, $Form9) _EventQuest() EndSwitch WEnd EndFunc ;==>_EventQuestGer1 Func _EventQuestGer2() $Form10 = GUICreate("Multi-Game-Quest-Viewer by SmetsDesign", 521, 359, 376, 187) $Group1 = GUICtrlCreateGroup(" Event Auftrag 2: ", 8, 8, 505, 345) $Label1 = GUICtrlCreateLabel("Titel:", 16, 32, 33, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Label2 = GUICtrlCreateLabel("Appointment of General In-Pill", 48, 32, 143, 17) $Label3 = GUICtrlCreateLabel("Level Anforderung:", 16, 64, 112, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Label4 = GUICtrlCreateLabel("Level 10", 128, 64, 45, 17) $Label5 = GUICtrlCreateLabel("1. Begebe dich zur Stadt 'Narootuh'.", 32, 88, 175, 17) $Label6 = GUICtrlCreateLabel("2. Rede mit 'Sae-Ryu'.", 32, 104, 109, 17) $Label7 = GUICtrlCreateLabel("3. Finde nun '30 Demon Escort Heads' bei allen 'Demon Escort Archer' oder 'Demon Escort Soldier'.", 32, 120, 475, 17) $Label8 = GUICtrlCreateLabel("4. Rede erneut mit 'Sae-Ryu'.", 32, 136, 142, 17) $Label9 = GUICtrlCreateLabel("5. Sofern kein weiterer Auftrag aktiviert wurde, rede erneut mit 'Sae-Ryu'.", 32, 152, 346, 17) $Label10 = GUICtrlCreateLabel("6. Begebe dich zur Stadt 'Jook-Suh Cargo Sation'.", 32, 168, 240, 17) $Label11 = GUICtrlCreateLabel("7. Rede mit 'General In-Pill'.", 32, 184, 133, 17) $Label12 = GUICtrlCreateLabel("8. Finde nun ein 'BigHanded Imhabtitant's Head' bei den 'Big Handed'.", 32, 200, 335, 17) $Label13 = GUICtrlCreateLabel("9. Rede erneut mit 'General In-Pill'.", 32, 216, 166, 17) $Label14 = GUICtrlCreateLabel("10. Begebe dich zur Stadt 'Narootuh'.", 32, 232, 181, 17) $Label15 = GUICtrlCreateLabel("11. Rede mit 'Sae-Ryu'.", 32, 248, 115, 17) $Label16 = GUICtrlCreateLabel("12. Finde nun ein 'In-Pills Scabbard' bei den 'Demon Scavengers'.", 32, 264, 314, 17) $Label17 = GUICtrlCreateLabel("13. Begebe dich zur Stadt 'Jook-Suh Cargo Sation'.", 32, 280, 246, 17) $Label18 = GUICtrlCreateLabel("14. Rede zuletzt mit 'General In-Pill'.", 32, 296, 172, 17) $Label19 = GUICtrlCreateLabel("Belohnung:", 16, 320, 68, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Label20 = GUICtrlCreateLabel("600 Erfahrung", 88, 320, 71, 17) GUICtrlCreateGroup("", -99, -99, 1, 1) GUISetState(@SW_SHOW) GUISetBkColor(0xFFFFFF) _BKColor(-1, $Label4, 0xFF0000) _BKColor(-1, $Label20, 0xFF0000) _BKColor(-1, $Label2, 0X4c9504) While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE GUISetState(@SW_HIDE, $Form10) _EventQuest() EndSwitch WEnd EndFunc ;==>_EventQuestGer2 Func _EventQuestGer3() $Form11 = GUICreate("Multi-Game-Quest-Viewer by SmetsDesign", 429, 215, 181, 126) $Group1 = GUICtrlCreateGroup(" Event Auftrag 3: ", 8, 8, 417, 201) $Label1 = GUICtrlCreateLabel("Titel: ", 16, 32, 29, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Label2 = GUICtrlCreateLabel("Favor of the Governor of Geum-Ohee Castle", 48, 32, 212, 17) $Label3 = GUICtrlCreateLabel("Level Anforderung:", 16, 64, 112, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Label4 = GUICtrlCreateLabel("Keine", 128, 64, 31, 17) $Label5 = GUICtrlCreateLabel("1. Begebe dich zur Stadt 'Geum-Oh Mine'.", 32, 88, 202, 17) $Label6 = GUICtrlCreateLabel("2. Rede mit 'Hyung-Joo-SeungGong'.", 32, 104, 179, 17) $Label7 = GUICtrlCreateLabel("3. Finde nun 40 'Big Handed Blue/Red Warrior Heads' . ", 32, 120, 270, 17) $Label8 = GUICtrlCreateLabel("3.1 Zu finden bei den 'Big Handed Blue Warrior' oder Big Handed Red Warrior'.", 40, 136, 377, 17) $Label9 = GUICtrlCreateLabel("4. Rede zuletzt erneut mit 'HyungJoo-SeungGong'.", 32, 152, 242, 17) $Label10 = GUICtrlCreateLabel("Belohnung:", 16, 184, 68, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Label11 = GUICtrlCreateLabel("1000 Erfahrung", 88, 184, 77, 17) GUICtrlCreateGroup("", -99, -99, 1, 1) GUISetState(@SW_SHOW) GUISetBkColor(0xFFFFFF) _BKColor(-1, $Label4, 0xFF0000) _BKColor(-1, $Label11, 0xFF0000) _BKColor(-1, $Label2, 0X4c9504) While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE GUISetState(@SW_HIDE, $Form11) _EventQuest() EndSwitch WEnd EndFunc ;==>_EventQuestGer3 Func _EventQuestGer4() $Form12 = GUICreate("Multi-Game-Quest-Viewer by SmetsDesign", 392, 215, 205, 165) $Group1 = GUICtrlCreateGroup(" Event Auftrag 4: ", 8, 8, 377, 201) $Label1 = GUICtrlCreateLabel("Titel: ", 16, 32, 37, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Label2 = GUICtrlCreateLabel("Entering the Government Service Job Change", 48, 32, 221, 17) $Label3 = GUICtrlCreateLabel("Level Anforderung:", 16, 64, 112, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Label4 = GUICtrlCreateLabel("Level 30", 128, 64, 45, 17) $Label5 = GUICtrlCreateLabel("1. Begebe dich zur Stadt 'Geum-Oh Mine'.", 32, 88, 202, 17) $Label6 = GUICtrlCreateLabel("2. Rede mit 'HyungJoo-SeungGong'.", 32, 104, 176, 17) $Label7 = GUICtrlCreateLabel("3. Rede mit 'Master Jin-Pyung'.", 32, 120, 149, 17) $Label8 = GUICtrlCreateLabel("4. Finde nun ein 'Demon Commander Head' bei den 'Demon Commander'.", 32, 136, 350, 17) $Label9 = GUICtrlCreateLabel("5. Rede zuletzt erneut mit 'Master Jin-Pyung'.", 32, 152, 215, 17) $Label10 = GUICtrlCreateLabel("Belohnung:", 16, 176, 68, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Label11 = GUICtrlCreateLabel("(1. Job-Change) Aprentice Knight, Archer oder Mage", 88, 176, 251, 17) GUICtrlCreateGroup("", -99, -99, 1, 1) GUISetState(@SW_SHOW) GUISetBkColor(0xFFFFFF) _BKColor(-1, $Label4, 0xFF0000) _BKColor(-1, $Label11, 0xFF0000) _BKColor(-1, $Label2, 0X4c9504) While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE GUISetState(@SW_HIDE, $Form12) _EventQuest() EndSwitch WEnd EndFunc ;==>_EventQuestGer4 Func _EventQuestGer5() $Form13 = GUICreate("Multi-Game-Quest-Viewer by SmetsDesign", 577, 439, 238, 157) $Group1 = GUICtrlCreateGroup(" Event Auftrag 5: ", 8, 8, 561, 425) $Label1 = GUICtrlCreateLabel("Titel:", 16, 32, 33, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Label2 = GUICtrlCreateLabel("Trinket's Quest", 48, 32, 75, 17) $Label3 = GUICtrlCreateLabel("Level Anforderung:", 16, 64, 112, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Label4 = GUICtrlCreateLabel("Level 30", 128, 64, 45, 17) $Label5 = GUICtrlCreateLabel("1. Begebe dich zur Stadt 'Temporary Fort of Geum-Ohee Castle'.", 32, 88, 306, 17) $Label6 = GUICtrlCreateLabel("2. Rede mit 'Hyun-Choong'.", 32, 104, 133, 17) $Label7 = GUICtrlCreateLabel("3. Rede mit 'Jin-Haeryang'.", 32, 120, 130, 17) $Label8 = GUICtrlCreateLabel("4. Finde nun 100 'Sealed Talisman' bei allen 'Ghost's'.", 32, 136, 256, 17) $Label9 = GUICtrlCreateLabel("5. Rede erneut mit 'Jin-Haeryang'.", 32, 152, 163, 17) $Label10 = GUICtrlCreateLabel("6. Rede mit 'Soldier at Fort of Geum-Ohee Castle Jae-Ga'.", 32, 168, 274, 17) $Label11 = GUICtrlCreateLabel("7. Rede mit 'Farmer who lost his Farmland'.", 32, 184, 204, 17) $Label12 = GUICtrlCreateLabel("8. Rede mit 'Parents who lost their Son'.", 32, 200, 191, 17) $Label13 = GUICtrlCreateLabel("9. Rede mit 'Smith who lost his family'.", 32, 216, 181, 17) $Label14 = GUICtrlCreateLabel("10. Rede erneut mit 'Soldier at Fort of Geum-Ohee Jae-Ga'.", 32, 232, 281, 17) $Label15 = GUICtrlCreateLabel("11. Finde nun jeweils ein : ", 32, 248, 129, 17) $Label16 = GUICtrlCreateLabel("11.1 'Devil Soldier Head'.", 40, 264, 123, 17) $Label17 = GUICtrlCreateLabel("11.2 'Devil Soldier With Twin Blade Head'.", 40, 280, 204, 17) $Label18 = GUICtrlCreateLabel("11.3 'Devil Soldier With Bow Head'.", 40, 296, 172, 17) $Label19 = GUICtrlCreateLabel("11.4 'Devil Soldier With Sword Head'.", 40, 312, 181, 17) $Label20 = GUICtrlCreateLabel("11.5 'Devil Soldier With Spear Head'.", 40, 328, 179, 17) $Label21 = GUICtrlCreateLabel("11.6 '2nd Devil Monster Head'.", 40, 344, 150, 17) $Label22 = GUICtrlCreateLabel("11.7 '1st Devil Monster Head'.", 40, 360, 146, 17) $Label23 = GUICtrlCreateLabel("12. Rede zuletzt erneut mit 'Soldier at Fort of Geum-Ohee Castle Jae-Ga'", 32, 376, 343, 17) $Label24 = GUICtrlCreateLabel("Belohnung:", 16, 392, 68, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Label25 = GUICtrlCreateLabel("Aprentice Trinket (für die jeweilige Klasse des Charakters) + 20000 Erfahrung + 2 Contribution Points", 88, 392, 474, 17) GUICtrlCreateGroup("", -99, -99, 1, 1) GUISetState(@SW_SHOW) GUISetBkColor(0xFFFFFF) _BKColor(-1, $Label4, 0xFF0000) _BKColor(-1, $Label25, 0xFF0000) _BKColor(-1, $Label2, 0X4c9504) While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE GUISetState(@SW_HIDE, $Form13) _EventQuest() EndSwitch WEnd EndFunc ;==>_EventQuestGer5 Func _EventQuestGer6() $Form14 = GUICreate("Multi-Game-Quest-Viewer", 486, 207, 779, 240) $Group1 = GUICtrlCreateGroup(" Event Auftrag 6: ", 8, 8, 473, 193) $Label1 = GUICtrlCreateLabel("Titel:", 16, 32, 33, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Label2 = GUICtrlCreateLabel("Green of Doggebi Forest", 48, 32, 120, 17) $Label3 = GUICtrlCreateLabel("Level Anforderung:", 16, 64, 112, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Label4 = GUICtrlCreateLabel("Level 40", 128, 64, 45, 17) $Label5 = GUICtrlCreateLabel("1. Begebe dich zur Stadt 'Temporary Fort of Geum-Ohee Castle'.", 32, 88, 306, 17) $Label6 = GUICtrlCreateLabel("2. Rede mit 'Soldier at Fort of Geum-Ohee Castle Jae-Ga'.", 32, 104, 274, 17) $Label7 = GUICtrlCreateLabel("3. Finde nun ein 'Green Crystal' bei den 'Devil Troops of Absorbing Green' (Nähe Dungeon 1).", 32, 120, 443, 17) $Label8 = GUICtrlCreateLabel("4. Rede zuletzt erneut mit 'Soldier at Fort of Geum-Ohee Castle Jae-Ga'.", 32, 136, 340, 17) $Label9 = GUICtrlCreateLabel("Belohnung:", 16, 168, 68, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Label10 = GUICtrlCreateLabel("80788 Erfahrung", 88, 168, 83, 17) GUICtrlCreateGroup("", -99, -99, 1, 1) GUISetState(@SW_SHOW) GUISetBkColor(0xFFFFFF) _BKColor(-1, $Label4, 0xFF0000) _BKColor(-1, $Label10, 0xFF0000) _BKColor(-1, $Label2, 0X4c9504) While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE GUISetState(@SW_HIDE, $Form14) _EventQuest() EndSwitch WEnd EndFunc ;==>_EventQuestGer6 Func _EventQuestGer7() $Form15 = GUICreate("Multi-Game-Quest-Viewer by SmetsDesign", 536, 310, 184, 116) $Group1 = GUICtrlCreateGroup(" Event Auftrag 7: ", 8, 8, 521, 297) $Label1 = GUICtrlCreateLabel("Titel:", 16, 32, 33, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Label2 = GUICtrlCreateLabel("Spirits of Doggebis", 48, 32, 92, 17) $Label3 = GUICtrlCreateLabel("Level Anforderung:", 16, 64, 108, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Label4 = GUICtrlCreateLabel("Level 44", 128, 64, 45, 17) $Label5 = GUICtrlCreateLabel("1. Begebe dich zur Stadt 'Forsaken Fort'.", 32, 88, 196, 17) $Label6 = GUICtrlCreateLabel("2. Rede mit 'Doggebi Master' (Vor dem Forsaken Fort).", 16, 48, 259, 17) $Label7 = GUICtrlCreateLabel("3. Finde nun von jeden der 7 Doggebis einen Spirit:", 32, 120, 246, 17) $Label8 = GUICtrlCreateLabel("3.1 'Spirit of Doggebi of Monster Face' bei den 'Doggebi of Monster Faces'.", 40, 136, 357, 17) $Label9 = GUICtrlCreateLabel("3.2 'Spirit of Doggebi with a Gong' bei den 'Doggebi with a Gongs'.", 40, 152, 317, 17) $Label10 = GUICtrlCreateLabel("3.3 'Spirit of Drunken Doggebi' bei den 'Drunken Doggebis'.", 40, 168, 285, 17) $Label11 = GUICtrlCreateLabel("3.4 'Spirit of Doggebi with a Mask of Black Crow' bei den 'Doggebi with a Mask of Black Crows'.", 40, 184, 455, 17) $Label12 = GUICtrlCreateLabel("3.5 'Spirit of Doggebi with a Mask of Black Panther' bei den 'Doggebi with a Mask of Black Panthers'.", 40, 200, 481, 17) $Label13 = GUICtrlCreateLabel("3.6 'Spirit of Giant Doggebi' bei den 'Giant Doggebis'.", 40, 216, 253, 17) $Label14 = GUICtrlCreateLabel("3.7 'Spirit of Guardian of Doggebi' bei den 'Guardian of Doggebis'.", 40, 232, 313, 17) $Label15 = GUICtrlCreateLabel("4. Rede zuletzt erneut mit 'Doggebi Master'.", 32, 248, 209, 17) $Label16 = GUICtrlCreateLabel("Belohnung:", 16, 280, 68, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Label17 = GUICtrlCreateLabel("169875 Erfahrung", 88, 280, 89, 17) GUICtrlCreateGroup("", -99, -99, 1, 1) GUISetState(@SW_SHOW) GUISetBkColor(0xFFFFFF) _BKColor(-1, $Label4, 0xFF0000) _BKColor(-1, $Label17, 0xFF0000) _BKColor(-1, $Label2, 0X4c9504) While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE GUISetState(@SW_HIDE, $Form15) _EventQuest() EndSwitch WEnd EndFunc ;==>_EventQuestGer7 Func _EventQuestGer8() $Form16 = GUICreate("Multi-Game-Quest-Viewer by SmetsDesign", 528, 204, 184, 116) $Group1 = GUICtrlCreateGroup(" Even Auftrag 8: ", 8, 8, 513, 193) $Label1 = GUICtrlCreateLabel("Titel:", 16, 32, 33, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Label2 = GUICtrlCreateLabel("Doggebi Troop", 48, 32, 75, 17) $Label3 = GUICtrlCreateLabel("Level Anforderung:", 16, 64, 112, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Label4 = GUICtrlCreateLabel("Level 44", 128, 64, 45, 17) $Label5 = GUICtrlCreateLabel("1. Begebe dich zur Stadt 'Forsaken Fort'.", 32, 96, 196, 17) $Label6 = GUICtrlCreateLabel("2. Rede mit 'Doggebi Master' [außerhalb der Stadt].", 32, 112, 245, 17) $Label7 = GUICtrlCreateLabel("3. Finde nun ein 'Chief of Angry Doggebi Troop's Dead Body' bei dem 'Chief of Angry Doggebi Troop'.", 32, 128, 480, 17) $Label8 = GUICtrlCreateLabel("4. Rede zuletzt erneut mit 'Doggebi Master' [außerhalb der Stadt].", 32, 144, 314, 17) $Label9 = GUICtrlCreateLabel("Belohnung:", 16, 176, 68, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Label10 = GUICtrlCreateLabel("203850 Erfahrung", 88, 176, 89, 17) GUICtrlCreateGroup("", -99, -99, 1, 1) GUISetState(@SW_SHOW) GUISetBkColor(0xFFFFFF) _BKColor(-1, $Label4, 0xFF0000) _BKColor(-1, $Label10, 0xFF0000) _BKColor(-1, $Label2, 0X4c9504) While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE GUISetState(@SW_HIDE, $Form16) _EventQuest() EndSwitch WEnd EndFunc ;==>_EventQuestGer8 Func _EventQuestGer9() $Form17 = GUICreate("Multi-Game-Quest-Viewer by SmetsDesign", 721, 194, 184, 116) $Group1 = GUICtrlCreateGroup(" Event Auftrag 9: ", 8, 8, 705, 177) $Label1 = GUICtrlCreateLabel("Titel:", 16, 32, 33, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Label2 = GUICtrlCreateLabel("2. Job Change", 56, 32, 73, 17) $Label3 = GUICtrlCreateLabel("Level Anforderung:", 16, 64, 108, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Label4 = GUICtrlCreateLabel("Level 50", 128, 64, 45, 17) $Label5 = GUICtrlCreateLabel("1. Begebe dich zur Stadt 'Temporary Fort of Geum-Ohee Castle'.", 32, 96, 306, 17) $Label6 = GUICtrlCreateLabel("2. Rede mit 'Soldier at Fort of Geum-Ohee Castle Jae-Ga'.", 32, 112, 274, 17) $Label7 = GUICtrlCreateLabel("3. Es bietet sich nun die Möglichkeit, zwischen einer von zwei Klassen einmalig zu wählen. Wählt die Klasse aus, die euch am meisten zusagt.", 32, 128, 675, 17) $Label8 = GUICtrlCreateLabel("Belohnung:", 16, 160, 68, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Label9 = GUICtrlCreateLabel("Neue Klasse (2. Job-Change) mit neuen Fertigkeiten", 88, 160, 249, 17) GUICtrlCreateGroup("", -99, -99, 1, 1) GUISetState(@SW_SHOW) GUISetBkColor(0xFFFFFF) _BKColor(-1, $Label4, 0xFF0000) _BKColor(-1, $Label9, 0xFF0000) _BKColor(-1, $Label2, 0X4c9504) While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE GUISetState(@SW_HIDE, $Form17) _EventQuest() EndSwitch WEnd EndFunc ;==>_EventQuestGer9