Funktionreferenz


_WinAPI_BeginUpdateResource


Retrieves a handle that can be used to add, delete, or replace resources in a binary module

#include <WinAPIRes.au3>
_WinAPI_BeginUpdateResource ( $sFilePath [, $bDelete = False] )

Parameter

$sFilePath The binary file in which to update resources.
An application must be able to obtain write-access to this file; the file referenced by $sFilePath cannot be currently executing.
$bDelete [optional] Specifies whether to delete existing resources, valid values:
True - The resources are deleted and the updated file includes only resources added with the _WinAPI_UpdateResource().
False - The updated file includes existing resources (Default).

Rückgabewert

Success: Handle that can be used by the _WinAPI_UpdateResource() and _WinAPI_EndUpdateResource() functions.
Failure: 0, call _WinAPI_GetLastError() to get extended error information.

Bemerkungen

It is recommended that the resource file is not loaded before this function is called. However, if that file is already loaded, it will not cause an error to be returned.

Verwandte Funktionen

_WinAPI_EndUpdateResource, _WinAPI_UpdateResource

Siehe auch

Suche nach BeginUpdateResource in der MSDN Bibliothek.

Beispiel

#include <APIResConstants.au3>
#include <MsgBoxConstants.au3>
#include <WinAPIFiles.au3>
#include <WinAPIHObj.au3>
#include <WinAPIRes.au3>

Global Const $g_sExe = @TempDir & '\MyProg.exe'

Global Const $tagICONRESDIR = 'byte Width;byte Height;byte ColorCount;byte Reserved;ushort Planes;ushort BitCount;dword BytesInRes;ushort IconId;'
Global Const $tagNEWHEADER = 'ushort Reserved;ushort ResType;ushort ResCount;' ; & $tagICONRESDIR[ResCount]

; Select icon to update resource
Local $sIcon = FileOpenDialog('Select File', @ScriptDir & '\Extras', 'Icon Files (*.ico)', BitOR($FD_FILEMUSTEXIST, $FD_PATHMUSTEXIST), 'Script.ico')
If Not $sIcon Then
    Exit
EndIf

; Create simple executable file (MyProg.exe) in which will be added icon
If Not FileCopy(@ScriptDir & '\Extras\MyProg.exe', $g_sExe, $FC_OVERWRITE) Then
    If MsgBox(($MB_OKCANCEL + $MB_ICONERROR + $MB_SYSTEMMODAL), 'Error', 'Unable to copy MyProg.exe or file already exist in the current directory.') <> 1 Then
        Exit
    EndIf
    FileCopy(@ScriptDir & '\Extras\MyProg.exe', $g_sExe, $FC_OVERWRITE)
EndIf

Local $iError = 1
Do
    ; Begin update resources
    Local $hUpdate = _WinAPI_BeginUpdateResource($g_sExe)
    If @error Then
        ExitLoop
    EndIf
    ; Read .ico file as raw binary data into the structure
    Local $tIcon = DllStructCreate('ushort Reserved;ushort Type;ushort Count;byte[' & (FileGetSize($sIcon) - 6) & ']')
    Local $hFile = _WinAPI_CreateFile($sIcon, 2, 2)
    If Not $hFile Then
        ExitLoop
    EndIf
    Local $iBytes = 0
    _WinAPI_ReadFile($hFile, $tIcon, DllStructGetSize($tIcon), $iBytes)
    _WinAPI_CloseHandle($hFile)
    If Not $iBytes Then
        ExitLoop
    EndIf
    ; Add all icons from .ico file into the RT_ICON resources identified as 400, 401, etc., and fill group icons structure
    Local $iCount = DllStructGetData($tIcon, 'Count')
    Local $tDir = DllStructCreate($tagNEWHEADER & 'byte[' & (14 * $iCount) & ']')
    Local $pDir = DllStructGetPtr($tDir)
    DllStructSetData($tDir, 'Reserved', 0)
    DllStructSetData($tDir, 'ResType', 1)
    DllStructSetData($tDir, 'ResCount', $iCount)
    Local $tInfo, $iSize, $tData, $iID = 400
    Local $pIcon = DllStructGetPtr($tIcon)
    For $i = 1 To $iCount
        $tInfo = DllStructCreate('byte Width;byte Heigth;byte Colors;byte Reserved;ushort Planes;ushort BPP;dword Size;dword Offset', $pIcon + 6 + 16 * ($i - 1))
        $iSize = DllStructGetData($tInfo, 'Size')
        If Not _WinAPI_UpdateResource($hUpdate, $RT_ICON, $iID, 0, $pIcon + DllStructGetData($tInfo, 'Offset'), $iSize) Then
            ExitLoop 2
        EndIf
        $tData = DllStructCreate($tagICONRESDIR, $pDir + 6 + 14 * ($i - 1))
        DllStructSetData($tData, 'Width', DllStructGetData($tInfo, 'Width'))
        DllStructSetData($tData, 'Height', DllStructGetData($tInfo, 'Heigth'))
        DllStructSetData($tData, 'ColorCount', DllStructGetData($tInfo, 'Colors'))
        DllStructSetData($tData, 'Reserved', 0)
        DllStructSetData($tData, 'Planes', DllStructGetData($tInfo, 'Planes'))
        DllStructSetData($tData, 'BitCount', DllStructGetData($tInfo, 'BPP'))
        DllStructSetData($tData, 'BytesInRes', $iSize)
        DllStructSetData($tData, 'IconId', $iID)
        $iID += 1
    Next
    ; Add new RT_GROUP_ICON resource named as "MAINICON"
    If Not _WinAPI_UpdateResource($hUpdate, $RT_GROUP_ICON, 'MAINICON', 0, $pDir, DllStructGetSize($tDir)) Then
        ExitLoop
    EndIf
    $iError = 0
Until 1

; Save or discard changes of the resources within an executable file
If Not _WinAPI_EndUpdateResource($hUpdate, $iError) Then
    $iError = 1
EndIf

; Show message if an error occurred
If $iError Then
    MsgBox(($MB_ICONERROR + $MB_SYSTEMMODAL), 'Error', 'Unable to change resources.')
EndIf