Funktioniert leider mit der Gruppenfunktion nicht, ich bekomm zwar ne hübsche Linie drumherum, aber sonst weiter nichts. Vielleicht stell ich mich auch zu dumm an?
Ich habs provisorisch mal mit
[autoit]
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
gelöst.
Das Funktioniert bisher ganz gut, nur bekomm ich die Tabstops in der Chatleiste, sowie vom Chatfenster nicht weg (Chatfenster ist nen Edit, welches noch nicht auf readonly steht, und Chatleiste n Input... vllt aber andre Baustelle)
Am Besten ich häng mal den Code ran...
Spoiler anzeigen
#include <ButtonConstants.au3>
#include <ComboConstants.au3>
#include <EditConstants.au3>
#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
#include <WinAPI.au3>
#Region ### START Koda GUI section ### Form=e:\autoit projekte\yugi.kxf
$Form1_1 = GUICreate("Form1", 1131, 662, 100, 14)
$bemon1 = GUICtrlCreateButton("Eigenes Monster 1", 416, 341, 81, 113, $BS_MULTILINE)
$bemon2 = GUICtrlCreateButton("Eigenes Monster 2", 506, 341, 81, 113, $BS_MULTILINE)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$bemon3 = GUICtrlCreateButton("Eigenes Monster 3", 599, 341, 81, 113, $BS_MULTILINE)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$bemon4 = GUICtrlCreateButton("Eigenes Monster 4", 692, 341, 81, 113, $BS_MULTILINE)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$bemon5 = GUICtrlCreateButton("Eigenes Monster 5", 783, 341, 81, 113, $BS_MULTILINE)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$bemag1 = GUICtrlCreateButton("Eigene Zauber/Falle 1", 415, 468, 81, 113, $BS_MULTILINE)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$bemag2 = GUICtrlCreateButton("Eigene Zauber/Falle 2", 507, 468, 81, 113, $BS_MULTILINE)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$bemag3 = GUICtrlCreateButton("Eigene Zauber/Falle 3", 597, 468, 81, 113, $BS_MULTILINE)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$bemag4 = GUICtrlCreateButton("Eigene Zauber/Falle 4", 692, 468, 81, 113, $BS_MULTILINE)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$bemag5 = GUICtrlCreateButton("Eigene Zauber/Falle 5", 785, 468, 81, 113, $BS_MULTILINE)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$befus = GUICtrlCreateButton("Eigene Fusion", 297, 468, 81, 113, $BS_MULTILINE)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$befeldz = GUICtrlCreateButton("Eigener Feldzauber", 298, 341, 81, 113, $BS_MULTILINE)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$befried = GUICtrlCreateButton("Eigener Friedhof", 901, 341, 81, 113, $BS_MULTILINE)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$bedeck = GUICtrlCreateButton("Eigenes Deck", 903, 468, 81, 113, $BS_MULTILINE)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$bgmag5 = GUICtrlCreateButton("Gegner Zauber/Falle 5", 415, 84, 81, 113, $BS_MULTILINE)
$bgmag4 = GUICtrlCreateButton("Gegner Zauber/Falle 4", 505, 84, 81, 113, $BS_MULTILINE)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$bgmag3 = GUICtrlCreateButton("Gegner Zauber/Falle 3", 598, 84, 81, 113, $BS_MULTILINE)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$bgmag2 = GUICtrlCreateButton("Gegner Zauber/Falle 2", 691, 84, 81, 113, $BS_MULTILINE)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$bgmag1 = GUICtrlCreateButton("Gegner Zauber/Falle 1", 782, 84, 81, 113, $BS_MULTILINE)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$bgmon5 = GUICtrlCreateButton("Gegner Monster 5", 414, 211, 81, 113,$BS_MULTILINE)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$bgmon4 = GUICtrlCreateButton("Gegner Monster 4", 506, 211, 81, 113, $BS_MULTILINE)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$bgmon3 = GUICtrlCreateButton("Gegner Monster 3", 596, 211, 81, 113, $BS_MULTILINE)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$bgmon2 = GUICtrlCreateButton("Gegner Monster 2", 691, 211, 81, 113, $BS_MULTILINE)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$bgmon1 = GUICtrlCreateButton("Gegner Monster 1", 784, 211, 81, 113, $BS_MULTILINE)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$bgfried = GUICtrlCreateButton("Gegner Friedhof", 296, 211, 81, 113, $BS_MULTILINE)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$bgdeck = GUICtrlCreateButton("Gegner Deck", 297, 84, 81, 113, $BS_MULTILINE)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$bgfus = GUICtrlCreateButton("Gegner Fusion", 900, 84, 81, 113, $BS_MULTILINE)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$bgfeldz = GUICtrlCreateButton("Gegner Feldzauber", 902, 211, 81, 113, $BS_MULTILINE)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$ichatschr = GUICtrlCreateInput("Chatfenster_schreiben", 8, 624, 289, 21)
$echatles = GUICtrlCreateEdit("", 8, 488, 289, 121, BitOR($ES_AUTOVSCROLL,$ES_WANTRETURN,$WS_VSCROLL))
GUICtrlSetStyle($echatles,BitOR($ES_AUTOVSCROLL,$ES_WANTRETURN,$WS_VSCROLL),BitNOT($WS_TABSTOP))
GUICtrlSetData(-1, "Chatfenster_lesen")
$ekartenbesch = GUICtrlCreateEdit("", 8, 256, 281, 217, BitOR($ES_AUTOVSCROLL,$ES_WANTRETURN,$WS_VSCROLL))
GUICtrlSetStyle(-1,BitOR($ES_READONLY,$ES_AUTOVSCROLL,$ES_WANTRETURN,$WS_VSCROLL),BitNOT($WS_TABSTOP))
GUICtrlSetData(-1, "Kartenbeschreibung")
$egleben = GUICtrlCreateEdit("", 1000, 56, 137, 33, BitOR($ES_READONLY,$ES_WANTRETURN))
GUICtrlSetStyle(-1,BitOR($ES_READONLY,$ES_WANTRETURN),BitNOT($WS_TABSTOP))
GUICtrlSetData(-1, "Gegner Lebenspunkte")
$eeleben = GUICtrlCreateEdit("", 999, 572, 137, 33, BitOR($ES_READONLY,$ES_WANTRETURN))
GUICtrlSetStyle(-1,BitOR($ES_READONLY,$ES_WANTRETURN),BitNOT($WS_TABSTOP))
GUICtrlSetData(-1, "Eigene Lebenspunkte")
$cphasenw = GUICtrlCreateCombo("Spielphasenwechsel", 1008, 320, 121, 25, BitOR($CBS_DROPDOWN,$CBS_AUTOHSCROLL))
GUICtrlSetStyle(-1, BitOR($CBS_DROPDOWN,$CBS_AUTOHSCROLL),BitNOT($WS_TABSTOP))
$bghand1 = GUICtrlCreateButton("Gegner Hand 1", 400, 16, 89, 41)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$bghand2 = GUICtrlCreateButton("Gegner Hand 2", 494, 16, 89, 41)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$bghand3 = GUICtrlCreateButton("Gegner Hand 3", 591, 16, 89, 41)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$bghand4 = GUICtrlCreateButton("Gegner Hand 4", 690, 16, 89, 41)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$bghand5 = GUICtrlCreateButton("Gegner Hand 5", 784, 16, 89, 41)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$behand1 = GUICtrlCreateButton("Eigene Hand 1", 405, 617, 89, 41)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$behand2 = GUICtrlCreateButton("Eigene Hand 2", 499, 617, 89, 41)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$behand3 = GUICtrlCreateButton("Eigene Hand 3", 596, 617, 89, 41)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$behand4 = GUICtrlCreateButton("Eigene Hand 4", 695, 617, 89, 41)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
$behand5 = GUICtrlCreateButton("Eigene Hand 5", 789, 617, 89, 41)
GUICtrlSetStyle(-1, $BS_MULTILINE,BitNOT($WS_TABSTOP))
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###
[/autoit] [autoit][/autoit] [autoit]While 1
$nMsg = GUIGetMsg()
Switch $nMsg
Case $GUI_EVENT_CLOSE
Exit
EndSwitch
WEnd
Man erkennt vielleicht was es werden soll :)Gibt es eigentlich auch eine Möglichkeit das zusammenzufassen? Schaut grad bissl wuselig aus find ich.