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PhysicEngine_3_Opengl.au3(297,14) : WARNING: $hBitmap: possibly used before declaration.
If $hBitmap =
~~~~~~~~~~~~^
PhysicEngine_3_Draw.au3(89,24) : WARNING: $PHYS_DRAW_MODE: possibly used before declaration.
Switch $PHYS_DRAW_MODE
~~~~~~~~~~~~~~~~~~~~~~^
PhysicEngine_3_Draw.au3(90,20) : WARNING: $RENDER_NULL: possibly used before declaration.
Case $RENDER_NULL
~~~~~~~~~~~~~~~~~^
PhysicEngine_3_Draw.au3(91,23) : WARNING: $RENDER_GDIPLUS: possibly used before declaration.
Case $RENDER_GDIPLUS
~~~~~~~~~~~~~~~~~~~~^
\PhysicEngine_3_Draw.au3(109,22) : WARNING: $RENDER_OPENGL: possibly used before declaration.
Case $RENDER_OPENGL
~~~~~~~~~~~~~~~~~~~^
PhysicEngine_3_Draw.au3(118,38) : WARNING: $PHYS_DRAW_SCALE: possibly used before declaration.
glScalef(2/$width*$PHYS_DRAW_SCALE,
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
PhysicEngine_3_Draw.au3(238,34) : WARNING: $PHYS_DRAW_COLLISION_CIRCLES: possibly used before declaration.
If $PHYS_DRAW_COLLISION_CIRCLES Then
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
PhysicEngine_3_Draw.au3(239,32) : WARNING: $PHYS_DRAW_COLLISION_BOXES: possibly used before declaration.
If $PHYS_DRAW_COLLISION_BOXES Then
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
PhysicEngine_3_Draw.au3(354,62) : WARNING: $PHYS_DRAW_CLEARCOLOR: possibly used before declaration.
_GDIPlus_GraphicsClear($g_hBackbuffer, $PHYS_DRAW_CLEARCOLOR)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
PhysicEngine_3_Collision.au3(76,44) : ERROR: phys_LinesIntersect() called with wrong number of args.
$InterectionPointX, $InterectionPointY )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
PhysicEngine_3_Math.au3(10,155) : REF: definition of phys_LinesIntersect().
Func phys_LinesIntersect( $line_1_start_x, $line_1_start_y, $line_1_end_x, $line_1_end_y, $line_2_start_x, $line_2_start_y, $line_2_end_x, $line_2_end_y )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
Physik Engine 3.1\PhysicEngine_3_Collision.au3(182,9) : ERROR: syntax error
Local B_X
~~~~~~^
PhysicEngine_3_Opengl.au3(297,14) : ERROR: $hBitmap: undeclared global variable.
If $hBitmap =
~~~~~~~~~~~~^
PhysicEngine_3_Draw.au3(89,24) : ERROR: $PHYS_DRAW_MODE: undeclared global variable.
Switch $PHYS_DRAW_MODE
~~~~~~~~~~~~~~~~~~~~~~^
PhysicEngine_3_Draw.au3(90,20) : ERROR: $RENDER_NULL: undeclared global variable.
Case $RENDER_NULL
~~~~~~~~~~~~~~~~~^
PhysicEngine_3_Draw.au3(91,23) : ERROR: $RENDER_GDIPLUS: undeclared global variable.
Case $RENDER_GDIPLUS
~~~~~~~~~~~~~~~~~~~~^
PhysicEngine_3_Draw.au3(109,22) : ERROR: $RENDER_OPENGL: undeclared global variable.
Case $RENDER_OPENGL
~~~~~~~~~~~~~~~~~~~^
PhysicEngine_3_Draw.au3(118,38) : ERROR: $PHYS_DRAW_SCALE: undeclared global variable.
glScalef(2/$width*$PHYS_DRAW_SCALE,
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
PhysicEngine_3_Draw.au3(238,34) : ERROR: $PHYS_DRAW_COLLISION_CIRCLES: undeclared global variable.
If $PHYS_DRAW_COLLISION_CIRCLES Then
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
PhysicEngine_3_Draw.au3(239,32) : ERROR: $PHYS_DRAW_COLLISION_BOXES: undeclared global variable.
If $PHYS_DRAW_COLLISION_BOXES Then
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
PhysicEngine_3_Draw.au3(354,62) : ERROR: $PHYS_DRAW_CLEARCOLOR: undeclared global variable.
_GDIPlus_GraphicsClear($g_hBackbuffer, $PHYS_DRAW_CLEARCOLOR)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
PhysicEngine_3_Collision.au3(46,68) : ERROR: phys_CollisionBoxesIntersect(): undefined function.
If Not phys_CollisionBoxesIntersect( $polygon_id_1, $polygon_id_2 )
Mit einem Klick auf Continue scheint es aber zu funktionieren. Allerdings sind die Objekte nicht mehr mit der Maus beeinflussbar..
Die Compilierte Version zeichnet nichteinmal irgendwas. Es erscheint einfach nur eine leere Gui. Auf Xp/7 getested..