Hi,
könnt ihr mal dieses Bsp aus der Hilfe testen.
Es geht um die Funktion _GUICtrlTreeView_EditText.
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#AutoIt3Wrapper_au3check_parameters=-d -w 1 -w 2 -w 3 -w 4 -w 5 -w 6
#include <GuiConstantsEx.au3>
#include <GuiTreeView.au3>
#include <GuiImageList.au3>
#include <WindowsConstants.au3>
Opt('MustDeclareVars', 1)
[/autoit] [autoit][/autoit] [autoit]$Debug_TV = False ; Check ClassName being passed to functions, set to True and use a handle to another control to see it work
[/autoit] [autoit][/autoit] [autoit]_Main()
[/autoit] [autoit][/autoit] [autoit]Func _Main()
[/autoit] [autoit][/autoit] [autoit]Local $hItem[6], $hImage, $tRect, $hTreeView
Local $iStyle = BitOR($TVS_EDITLABELS, $TVS_HASBUTTONS, $TVS_HASLINES, $TVS_LINESATROOT, $TVS_DISABLEDRAGDROP, $TVS_SHOWSELALWAYS, $TVS_CHECKBOXES)
GUICreate("TreeView Edit Text", 400, 300)
$hTreeView = GUICtrlCreateTreeView(2, 2, 396, 268, $iStyle, $WS_EX_CLIENTEDGE)
; turn off unicode at this time dllstruct doesn't support them
_GUICtrlTreeView_SetUnicodeFormat($hTreeView, False)
GUISetState()
$hImage = _GUIImageList_Create(16, 16, 5, 3)
_GUIImageList_AddIcon($hImage, "shell32.dll", 110)
_GUIImageList_AddIcon($hImage, "shell32.dll", 131)
_GUIImageList_AddIcon($hImage, "shell32.dll", 165)
_GUIImageList_AddIcon($hImage, "shell32.dll", 168)
_GUIImageList_AddIcon($hImage, "shell32.dll", 137)
_GUIImageList_AddIcon($hImage, "shell32.dll", 146)
_GUICtrlTreeView_SetNormalImageList($hTreeView, $hImage)
For $x = 0 To _GUIImageList_GetImageCount($hImage) - 1
$hItem[$x] = _GUICtrlTreeView_Add($hTreeView, 0, StringFormat("[%02d] New Item", $x + 1), $x, $x)
Next
; Edit item 0 label
_GUICtrlTreeView_EditText($hTreeView, $hItem[0])
Sleep(500)
Send("This is a test")
Sleep(500)
_GUICtrlTreeView_EndEdit($hTreeView)
; Loop until user exits
Do
Until GUIGetMsg() = $GUI_EVENT_CLOSE
GUIDelete()
EndFunc ;==>_Main
Das Item wird zwar kurz geändert, aber es erscheint dann wieder der alte Text