Hallo Leute, vielleicht könnt ihr mir helfen, ich versuche schon die ganze zeit dieses Script hier, als Bildschirmschohner umzuschreiben, Bildschirmschohner Script also das wo man des mit deen Einstellungen usw machen kann, ist schon vorhanden in dem script aber leider will es nicht so ganz laufen, könnt ihr mir helfen??
wäre super...
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; -Authors: name22 (http://www.autoit.de), Andy (http://www.autoit.de), Facemix (http://www.autoit.de)
[/autoit] [autoit][/autoit] [autoit]#AutoIt3Wrapper_OutFile=New-Year-Countdown.scr
#AutoIt3Wrapper_Run_Obfuscator=y
#Obfuscator_Parameters=/sf /sv /om /cs=0 /cn=0
#AutoIt3Wrapper_Run_After=del /f /q "%scriptdir%\%scriptfile%_Obfuscated.au3"
#AutoIt3Wrapper_UseX64=n
#AutoIt3Wrapper_Res_Description=Professional Screensaver made by (C) Clemens 2012
#AutoIt3Wrapper_Res_Fileversion=1.0.0.0
#AutoIt3Wrapper_Res_Language=1033
#AutoIt3Wrapper_Res_Field=Version|1.0.0
#AutoIt3Wrapper_Res_Field=Build|2012-24-12
#AutoIt3Wrapper_Res_Field=Coded by| (C) Clemens
#AutoIt3Wrapper_Res_Field=Compile date|%longdate% %time%
#AutoIt3Wrapper_Run_After=upx.exe --best --lzma "%out%"
;#AutoIt3Wrapper_AU3Check_Parameters=-d -w 1 -w 2 -w 3 -w 4 -w 5 -w 6
#include <EditConstants.au3>
#include <Misc.au3>
#include <SliderConstants.au3>
#include <Timers.au3>
#include <ButtonConstants.au3>
#include <GUIConstantsEx.au3>
#include <GuiListView.au3>
#include <GuiImageList.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>
#include <GUIConstants.au3>
#include <GDIPlus.au3>
#include <WinAPI.au3>
#include <Date.au3>
Opt('MustDeclareVars', 1)
Opt('GUIOnEventMode', 1)
#region WINDOWSTOOL
;=================================================================
; Windows-Tools
;=================================================================
_Singleton(@AutoItExe)
[/autoit] [autoit][/autoit] [autoit]Dim $iCount = 10, $iExplosion = 100, $iExplosionGround = 1, $iRadius = 600, $iBack = 0x09000000, $iSleep = 5
[/autoit] [autoit][/autoit] [autoit]Global Const $app_name = "GDI+ Countdown-Screensaver by (C) Clemens 2012"
Global Const $ver = "v1.0 build 2012-11-24"
Global $hWnd, $iW, $iH, $GUI_H, $GUI_W, $GUI_X, $GUI_Y, $r, $show_FPS = 0
Global $maxStars = 150, $size = 1
Global $parent_pid, $aChildProcess
Global Const $hFullScreen = WinGetHandle("Program Manager")
Global Const $aFullScreen = WinGetPos($hFullScreen)
Global $main_screen_x = Abs($aFullScreen[0])
Global Const $ini_file = @ScriptDir & "\GDI+ Countdown-Screensaver.ini"
;If FileExists($ini_file) Then
; $iColor_BG = IniRead($ini_file, "Settings", "bgcolor", 0xFF008000)
; $iColor_TextFill = IniRead($ini_file, "Settings", "txtcolor", 0xFFFFAA00)
;EndIf
Global $cmdparam = "/s"
If $CmdLine[0] Then $cmdparam = StringLeft($CmdLine[1], 2)
Switch $cmdparam
Case "/s"
$iW = @DesktopWidth
$iH = @DesktopHeight
$GUI_X = $aFullScreen[0]
$GUI_Y = $aFullScreen[1]
$GUI_W = $aFullScreen[2]
$GUI_H = $aFullScreen[3]
$r = (($iW + $iH) / 2) / 0x300
$hWnd = GUICreate($app_name, $GUI_W, $GUI_H, $GUI_X, $GUI_Y, $WS_POPUP, $WS_EX_TOPMOST)
Case "/c"
Opt("GUIOnEventMode", 0)
Exit
Case "/p"
$iW = 152
$iH = 112
$GUI_X = 0
$GUI_Y = 0
$GUI_W = $iW
$GUI_H = $iH
$main_screen_x = 0
$r = (($iW + $iH) / 2) / 0x30
$show_FPS = False
;$maxStars = 30
$size = 1
$hWnd = GUICreate("GDI+ Countdown-Screensaver by (C) Clemens", $GUI_W, $GUI_H, $GUI_X, $GUI_Y, $WS_POPUP)
_WinAPI_SetParent($hWnd, $CmdLine[2])
;$parent_pid = _WinAPI_GetParentProcess(@AutoItPID)
Exit
EndSwitch
;==================================================================
#endregion WINDOWSTOOL
#region SCHNEESCHIRMSCHOHNER
Opt("GUIOnEventMode", 1)
Global Const $nTau = ACos(-1) * 2
Global $vNTdll = DllOpen("ntdll.dll")
Global $tPrecSleep = DllStructCreate("int64 time;")
Global $pPrecSleep = DllStructGetPtr($tPrecSleep)
#region SETTINGS
[/autoit] [autoit][/autoit] [autoit]Global $iWidth = @DesktopWidth
Global $iHeight = @DesktopHeight
Global $nFPS = 60
Global $nStepSpeed = 1
[/autoit] [autoit][/autoit] [autoit]#region COLORS
Global $iARGB_BG = 0xFF505050
Global $iARGB_Snow = 0xFFFFFFFF
Global $iARGB_TextFill = 0xFF0000FF
Global $iARGB_TextFill2 = 0xFFFF0000
Global $iARGB_TextFill3 = 0xFF0000FF
Global $iARGB_TextFill4 = 0xFF353535
Global $iARGB_TextBorder = 0xFFA00000
#endregion COLORS
#region SNOWFLAKES
Global $iFlakeCount = 500
Global $iMinFallingSpeed = 20, $iMaxFallingSpeed = 50
Global $iMinOscillations = 2, $iMaxOscillations = 5
Global $iMinOscillationDist = 10, $iMaxOscillationDist = 50
Global $iMinRadius = 1, $iMaxRadius = 3
#endregion SNOWFLAKES
#region SNOWBLAST
Global $iBlastRadius = 200
Global $iBlastAccell = 300
Global $nAirFriction = 0.95
#endregion SNOWBLAST
#endregion SETTINGS
[/autoit] [autoit][/autoit] [autoit]#region Global Variables
Global $aFlakes[$iFlakeCount + 1][8] = [[$iFlakeCount]]
Global $hWnd, $hDC_Window, $hDC_Bitmap, $hBitmap, $hGraphics, $hOldObj, $hBrush_Snow, $hBrush_TextFill, $hPen_Border
Global $hMatrix, $tLayout, $hFormat, $hFamily, $hPath, $nScale, $nStep = 0, $iH, $iM, $iS, $iD, $sText, $sTextOld
Global $nSleepTime = 1000 / $nFPS
#endregion Global Variables
#region Generate Snow
For $i = 1 To $aFlakes[0][0]
$aFlakes[$i][0] = Random(10, $iWidth - 10, 1)
$aFlakes[$i][1] = Random(-$iHeight, 0, 1)
$aFlakes[$i][2] = 0
$aFlakes[$i][3] = 0
$aFlakes[$i][4] = Random($iMinRadius, $iMaxRadius, 1)
$aFlakes[$i][5] = Random($iMinFallingSpeed, $iMaxFallingSpeed)
$aFlakes[$i][6] = Random($iMinOscillations, $iMaxOscillations, 1)
$aFlakes[$i][7] = Random($iMinOscillationDist, $iMaxOscillationDist) * (-1) ^ Random(1, 2, 1)
Next
#endregion Generate Snow
;$hWnd = GUICreate("name22 - Snowflakes", $iWidth, $iHeight, 0, 0, BitOR($WS_POPUP, $WS_POPUPWINDOW, $WS_EX_TOPMOST))
;GUISetState()
#region Initialize GFX Resources
$hDC_Window = _WinAPI_GetDC($hWnd)
$hDC_Bitmap = _WinAPI_CreateCompatibleDC($hDC_Window)
$hBitmap = _WinAPI_CreateCompatibleBitmap($hDC_Window, $iWidth, $iHeight)
$hOldObj = _WinAPI_SelectObject($hDC_Bitmap, $hBitmap)
_GDIPlus_Startup()
[/autoit] [autoit][/autoit] [autoit]$hGraphics = _GDIPlus_GraphicsCreateFromHDC($hDC_Bitmap)
_GDIPlus_GraphicsSetClipRect($hGraphics, 0, 0, $iWidth, $iHeight)
_GDIPlus_GraphicsSetSmoothingMode($hGraphics, 2)
$hBrush_Snow = _GDIPlus_BrushCreateSolid($iARGB_Snow)
$hBrush_TextFill = _GDIPlus_BrushCreateSolid($iARGB_TextFill)
$hPen_Border = _GDIPlus_PenCreate($iARGB_TextBorder, 3)
DllCall($ghGDIPDll, "uint", "GdipSetPenLineJoin", "hwnd", $hPen_Border, "int", 2)
$hMatrix = _GDIPlus_MatrixCreate()
$tLayout = _GDIPlus_RectFCreate(0, 0, 0, 0)
$hFormat = _GDIPlus_StringFormatCreate()
$hFamily = _GDIPlus_FontFamilyCreate("Arial")
$hPath = _CreatePath("88 - 88:88:88")
_GDIPlus_GraphicsClear($hGraphics, $iARGB_BG)
_Redraw()
#endregion Initialize GFX Resources
#region Register Events
OnAutoItExitRegister("_Shutdown")
GUIRegisterMsg($WM_PAINT, "_Redraw")
GUISetOnEvent($GUI_EVENT_CLOSE, "_Close")
GUISetOnEvent($GUI_EVENT_PRIMARYDOWN, "_Click")
AdlibRegister("_UpdateTime", 100)
#endregion Register Events
Local $nT_Sleep
$nT_Sleep = TimerInit() + $nSleepTime
While True
Local $nFrameTime, $nFPS_Cur
DllStructSetData($tPrecSleep, "time", -10000 * ($nSleepTime - TimerDiff($nT_Sleep)))
DllCall($vNTdll, "dword", "ZwDelayExecution", "int", 0, "ptr", $pPrecSleep)
$nFrameTime = TimerDiff($nT_Sleep)
$nT_Sleep = TimerInit()
$nFPS_Cur = 1000 / $nFrameTime
[/autoit] [autoit][/autoit] [autoit]$nStep += $nStepSpeed / $nFPS_Cur
$nScale = Abs(Sin($nStep))
_GDIPlus_GraphicsClear($hGraphics, $iARGB_BG)
[/autoit] [autoit][/autoit] [autoit]DllCall($ghGDIPDll, "uint", "GdipTranslateWorldTransform", "hwnd", $hGraphics, "float", -$iWidth / 2, "float", -$iHeight / 2, "int", False)
DllCall($ghGDIPDll, "uint", "GdipScaleWorldTransform", "hwnd", $hGraphics, "float", $nScale, "float", $nScale, "int", True)
DllCall($ghGDIPDll, "uint", "GdipTranslateWorldTransform", "hwnd", $hGraphics, "float", $iWidth / 2, "float", $iHeight / 2, "int", True)
DllCall($ghGDIPDll, "uint", "GdipDrawPath", "hwnd", $hGraphics, "hwnd", $hPen_Border, "hwnd", $hPath)
DllCall($ghGDIPDll, "uint", "GdipFillPath", "hwnd", $hGraphics, "hwnd", $hBrush_TextFill, "hwnd", $hPath)
DllCall($ghGDIPDll, "uint", "GdipResetWorldTransform", "hwnd", $hGraphics)
[/autoit] [autoit][/autoit] [autoit]For $i = 1 To $aFlakes[0][0]
$aFlakes[$i][1] += ($aFlakes[$i][5] + $aFlakes[$i][3]) / $nFPS_Cur
$aFlakes[$i][0] += (Sin($aFlakes[$i][1] / $iHeight * $nTau * $aFlakes[$i][6]) * $aFlakes[$i][7] + $aFlakes[$i][2]) / $nFPS_Cur
$aFlakes[$i][2] *= $nAirFriction
$aFlakes[$i][3] *= $nAirFriction
If $aFlakes[$i][1] > $iHeight Or $aFlakes[$i][0] < -20 Or $aFlakes[$i][0] > $iWidth + 20 Then
$aFlakes[$i][0] = Random(10, $iWidth - 10, 1)
$aFlakes[$i][1] = Random(-$iHeight, 0, 1)
$aFlakes[$i][2] = 0
$aFlakes[$i][3] = 0
$aFlakes[$i][4] = Random($iMinRadius, $iMaxRadius, 1)
$aFlakes[$i][5] = Random($iMinFallingSpeed, $iMaxFallingSpeed)
$aFlakes[$i][6] = Random($iMinOscillations, $iMaxOscillations, 1)
$aFlakes[$i][7] = Random($iMinOscillationDist, $iMaxOscillationDist)
EndIf
_GDIPlus_GraphicsFillEllipse($hGraphics, $aFlakes[$i][0] - $aFlakes[$i][4] / 2, $aFlakes[$i][1] - $aFlakes[$i][4] / 2, $aFlakes[$i][4] * 2, $aFlakes[$i][4] * 2, $hBrush_Snow)
Next
_WinAPI_BitBlt($hDC_Window, 0, 0, $iWidth, $iHeight, $hDC_Bitmap, 0, 0, $SRCCOPY)
WEnd
Func _UpdateTime()
_TicksToTime(_DateDiff('s', _NowCalc(), "2013/01/01 00:00:00") * 1000, $iH, $iM, $iS)
If $iH > 23 Then
$iD = StringFormat("%02i", $iH / 24); volle Tage
$iH = $iH - ($iD * 24); volle Tage abziehen
Else
$iD = 0
EndIf
If $sText = "00 - 00:00:00" Then
AdlibUnRegister("_UpdateTime")
Feuerwerk() ; Funktion Feuerwerk soll dann ausgeführt werden
Else
$sText = StringFormat("%02i - %02i:%02i:%02i", $iD, $iH, $iM, $iS)
EndIf
If $sText <> $sTextOld Then
$sTextOld = $sText
DllCall($ghGDIPDll, "uint", "GdipResetPath", "hwnd", $hPath)
DllCall($ghGDIPDll, "uint", "GdipAddPathString", "hwnd", $hPath, "wstr", $sText, "int", -1, "hwnd", $hFamily, "int", 1, "float", 100, "ptr", DllStructGetPtr($tLayout), "hwnd", $hFormat)
DllCall($ghGDIPDll, "uint", "GdipTransformPath", "hwnd", $hPath, "hwnd", $hMatrix)
EndIf
EndFunc
Func _Click()
Local $tMousePos = _WinAPI_GetMousePos(True, $hWnd), $iX_Dist, $iY_Dist, $iDist
For $i = 1 To $aFlakes[0][0]
$iX_Dist = ($aFlakes[$i][0] - $aFlakes[$i][4]) - DllStructGetData($tMousePos, "X")
$iY_Dist = ($aFlakes[$i][1] - $aFlakes[$i][4]) - DllStructGetData($tMousePos, "Y")
$iDist = Sqrt($iX_Dist ^ 2 + $iY_Dist ^ 2)
If $iDist = 0 Then ContinueLoop
If $iDist < $iBlastRadius Then
$aFlakes[$i][2] = (1 - $iDist / $iBlastRadius) * ($iX_Dist / $iDist) * $iBlastAccell
$aFlakes[$i][3] = (1 - $iDist / $iBlastRadius) * ($iY_Dist / $iDist) * $iBlastAccell
EndIf
Next
EndFunc ;==>_Click
Func _Redraw()
_WinAPI_BitBlt($hDC_Window, 0, 0, $iWidth, $iHeight, $hDC_Bitmap, 0, 0, $SRCCOPY)
EndFunc ;==>_Redraw
Func _Close()
Exit
EndFunc ;==>_Close
Func _Shutdown()
_WinAPI_SelectObject($hDC_Bitmap, $hOldObj)
_WinAPI_ReleaseDC($hWnd, $hDC_Window)
_WinAPI_DeleteDC($hDC_Bitmap)
_WinAPI_DeleteObject($hBitmap)
_GDIPlus_GraphicsDispose($hGraphics)
_GDIPlus_BrushDispose($hBrush_Snow)
_GDIPlus_PenDispose($hPen_Border)
_GDIPlus_MatrixDispose($hMatrix)
_GDIPlus_StringFormatDispose($hFormat)
_GDIPlus_FontFamilyDispose($hFamily)
DllCall($ghGDIPDll, "uint", "GdipDeletePath", "hwnd", $hPath)
_GDIPlus_Shutdown()
DllClose($vNTdll)
EndFunc ;==>_Shutdown
Func _CreatePath($sText)
[/autoit] [autoit][/autoit] [autoit]Local $tBounds = _GDIPlus_RectFCreate(0, 0, 0, 0)
[/autoit] [autoit][/autoit] [autoit]Local $aResult = DllCall($ghGDIPDll, "uint", "GdipCreatePath", "int", 0, "int*", 0)
If @error Or Not IsArray($aResult) Then Return SetError(1, 1, False)
Local $hPath = $aResult[2]
DllCall($ghGDIPDll, "uint", "GdipAddPathString", "hwnd", $hPath, "wstr", $sText, "int", -1, "hwnd", $hFamily, "int", 1, "float", 100, "ptr", DllStructGetPtr($tLayout), "hwnd", $hFormat)
DllCall($ghGDIPDll, "uint", "GdipGetPathWorldBounds", "hwnd", $hPath, "ptr", DllStructGetPtr($tBounds), "hwnd", 0, "hwnd", 0)
_GDIPlus_MatrixTranslate($hMatrix, -DllStructGetData($tBounds, "X"), -DllStructGetData($tBounds, "Y"))
_GDIPlus_MatrixScale($hMatrix, $iWidth / DllStructGetData($tBounds, "Width"), $iHeight / DllStructGetData($tBounds, "Height"), True)
DllCall($ghGDIPDll, "uint", "GdipTransformPath", "hwnd", $hPath, "hwnd", $hMatrix)
Return $hPath
EndFunc ;==>_CreatePath
#region FEUERWERK
[/autoit] [autoit][/autoit] [autoit]Func Feuerwerk()
Local $aDraw
Local $iCount = 10, $iExplosion = 100, $iExplosionGround = 1, $iRadius = 600, $iBack = 0x09000000, $iSleep = 5
Global $iWidth2 = @DesktopWidth, $iHeight2 = @DesktopHeight, $aStart[$iCount][4] = [[Random(0, $iWidth2, 0), Random(0, $iHeight2, 0), 0, _GDIPlus_PenCreate(Random(0xFF000000, 0xFFFFFFFF, 0))],[Random(0, $iWidth2, 0), Random(0, $iHeight2, 0), 0, _GDIPlus_PenCreate(Random(0xFF000000, 0xFFFFFFFF, 0))]], $iSleeping = 0
For $i = 0 To UBound($aStart) - 1
$aStart[$i][0] = Random(0, $iWidth2, 0)
$aStart[$i][1] = Random(0, $iHeight2, 0)
$aStart[$i][2] = $iExplosion
$aStart[$i][3] = _GDIPlus_PenCreate(Random(0xFF000000, 0xFFFFFFFF, 0))
Next
While True
_GDIPlus_GraphicsClear($hGraphics, $iBack)
If $iSleeping = 0 Then
For $j = 0 To UBound($aStart) - 1
For $i = 0 To 35
$aDraw = Dreieck($i * 10, $aStart[$j][2] - $iExplosion)
_GDIPlus_GraphicsDrawRect($hGraphics, $aStart[$j][0] + Round($aDraw[0], 0), $aStart[$j][1] + Round($aDraw[1], 0), 2, 2, $aStart[$j][3])
Next
$aStart[$j][2] += $iExplosionGround + Ceiling(10 * $iExplosion / ($aStart[$j][2]))
If $aStart[$j][2] > $iRadius Then
$iSleeping = $iSleep
$aStart[$j][0] = Random(0, $iWidth2, 0)
$aStart[$j][1] = Random(0, $iHeight2, 0)
$aStart[$j][2] = $iExplosion
_GDIPlus_PenDispose($aStart[$j][3])
$aStart[$j][3] = _GDIPlus_PenCreate(Random(0xFF000000, 0xFFFFFFFF, 0))
EndIf
Next
Else
$iSleeping -= 1
EndIf
_WinAPI_RedrawWindow($hWnd, 0, 0, 2)
WEnd
EndFunc ;==>Feuerwerk
Func Dreieck($iWinkel, $iLaenge)
Local $iDeg = 0.0174532925199433, $aRet[2]
$aRet[0] = Sin($iWinkel * $iDeg) * $iLaenge
$aRet[1] = Cos($iWinkel * $iDeg) * $iLaenge
Return $aRet
EndFunc ;==>Dreieck
#endregion FEUERWERK
[/autoit] [autoit][/autoit] [autoit][/autoit] [autoit]; #FUNCTION# ====================================================================================================================
; Name...........: _GDIPlus_GraphicsSetClipRect
; Description ...: Updates the clipping region of a Graphics object to a region that is the combination of itself and a rectangle
; Syntax.........: _GDIPlus_GraphicsSetClipRect($hGraphics, $nX, $nY, $nWidth, $nHeight[, $iCombineMode = 0])
; Parameters ....: $hGraphics - Pointer to a Graphics object
; $nX - X coordinate of the upper-left corner of the rectangle
; $nY - Y coordinate of the upper-left corner of the rectangle
; $nWidth - Width of the rectangle
; $nHeight - Height of the rectangle
; $iCombineMode - Regions combination mode:
; |0 - The existing region is replaced by the new region
; |1 - The existing region is replaced by the intersection of itself and the new region
; |2 - The existing region is replaced by the union of itself and the new region
; |3 - The existing region is replaced by the result of performing an XOR on the two regions
; |4 - The existing region is replaced by the portion of itself that is outside of the new region
; |5 - The existing region is replaced by the portion of the new region that is outside of the existing region
; Return values .: Success - True
; Failure - False and either:
; |@error and @extended are set if DllCall failed
; |$GDIP_STATUS contains a non zero value specifying the error code
; Remarks .......: None
; Related .......: None
; Link ..........; @@MsdnLink@@ GdipSetClipRect
; Example .......; No
; ===============================================================================================================================
Func _GDIPlus_GraphicsSetClipRect($hGraphics, $nX, $nY, $nWidth, $nHeight, $iCombineMode = 0)
Local $aResult = DllCall($ghGDIPDll, "uint", "GdipSetClipRect", "hwnd", $hGraphics, "float", $nX, "float", $nY, "float", $nWidth, "float", $nHeight, "int", $iCombineMode)
Local $GDIP_STATUS
If @error Then Return SetError(@error, @extended, False)
$GDIP_STATUS = $aResult[0]
Return $aResult[0] = 0
EndFunc ;==>_GDIPlus_GraphicsSetClipRect
#endregion SCHNEESCHIRMSCHOHNER
[/autoit]Danke schonmal für eure Hilfe