Wieso kommt da ein error?????
Im anhang ist alles mit bildern und so
#include <GUIConstants.au3>
#include <WindowsConstants.au3>
#include <StaticConstants.au3>
#include <Misc.au3>
#include <Array.au3>
Hotkeyset ("{ESC}", "ende")
Hotkeyset ("{Up}", "up")
Hotkeyset ("{Down}", "down")
Hotkeyset ("{Left}", "left")
Hotkeyset ("{Right}", "right")
Hotkeyset ("{Space}", "shoot")
Hotkeyset ("w", "b1up")
Hotkeyset ("s", "b1down")
Hotkeyset ("a", "b1left")
Hotkeyset ("d", "b1right")
Hotkeyset ("q", "b1shoot")
start()
[/autoit][autoit][/autoit][autoit]Func start()
Global $dam = "Bilder\main1rechts.jpg"
Global $bam = "Bilder\bot1links.jpg"
Global $pam = "Bilder\panzervorne.jpg"
Global $m = 1
Global $b = 1
Global $xmain = 100
Global $ymain = 100
Global $xb1 = 100
Global $yb1 = 100
Global $ak = 0
Global $gui1 = GUICreate("Autoitshooter", 810, 600, 100, 75)
Global $hintergrund = GUICtrlCreatelabel("", 16, 50, 777, 417)
GUICtrlSetBkColor($hintergrund, 0x0)
Global $main1 = GUICtrlCreatePic($dam, 100, 200, 40, 40)
Global $bot1 = GUICtrlCreatePic($bam, 500, 200, 40, 40)
Global $panzer = GUICtrlCreatePic($pam, 520, 300, 110, 110)
Global $leben = GUICtrlCreateProgress(16, 496, 393, 25)
Global $mana = GUICtrlCreateProgress(16, 536, 393, 25)
Global $waffe1 = GUICtrlCreateButton("Waffe1", 424, 496, 73, 67, 0)
Global $waffe2 = GUICtrlCreateButton("Waffe2", 504, 496, 73, 67, 0)
Global $waffe3 = GUICtrlCreateButton("Waffe3", 584, 496, 73, 67, 0)
Global $spezial = GUICtrlCreateButton("Spezial", 664, 496, 129, 67, 0)
Global $datei = GUICtrlCreateMenu("&Datei")
Global $start = GUICtrlCreateMenuItem("Start", $datei)
Global $pause = GUICtrlCreateMenuItem("Pause", $datei)
Global $ende = GUICtrlCreateMenuItem("Ende", $datei)
Global $optionen = GUICtrlCreateMenu("&Optionen")
Global $hotkeys = GUICtrlCreateMenu("&Hotkeys")
Global $about = GUICtrlCreateMenu("&About")
Global $copyright = GUICtrlCreateMenuItem("Copyright", $about)
GUISetState(@SW_SHOW)
GuiCtrlSetData($leben, 100)
GuiCtrlSetData($mana, 100)
Endfunc
While 1
$msg = GUIGetMsg()
Global $mainpos = ControlGetPos("Autoitshooter","",$main1)
Global $bot1pos = ControlGetPos("Autoitshooter","",$bot1)
Global $panzerpos = ControlGetPos("Autoitshooter","",$panzer)
Global $xmain = $mainpos[0]
Global $ymain = $mainpos[1]
Global $xb1 = $bot1pos[0]
Global $yb1 = $bot1pos[1]
Select
Case $msg = $start
GUIDelete($gui1)
start()
Case $msg = $pause and $ak = 0
$ak = 1
GUICtrlSetData($pause,"Weiter")
Case $msg = $pause and $ak = 1
$ak = 0
GUICtrlSetData($pause,"Pause")
Case $msg = $copyright
MsgBox(64,"Copyright","(C)2009, Retrokid")
Case $msg = $ende
exit
Case $msg = $spezial
$bam = "Bilder\bot1blut.jpg"
GUICtrlDelete($bot1)
$bot1 = GUICtrlCreatePic($bam, $xb1, $yb1, 40, 40)
GUIctrlSetState($bot1, $Gui_Disable)
GuiCtrlSetData($mana, 0)
GUIctrlSetState($spezial, $Gui_Disable)
$man = 0
For $ma = 1 to 100 Step 1
Sleep(500)
$man += 1
GuiCtrlSetData($mana, $man)
If $mainpos[1] = $bot1pos[1] and $mainpos[0] < $bot1pos[0] and ($bot1pos[0] - $mainpos[0]) < 270 then
$bam = ""
b1left()
Sleep(600)
b1shoot()
Sleep(700)
ElseIf $mainpos[1] = $bot1pos[1] and $mainpos[0] > $bot1pos[0] and ($mainpos[0] - $bot1pos[0]) < 270 then
$bam = ""
b1right()
Sleep(600)
b1shoot()
Sleep(700)
ElseIf $mainpos[0] = $bot1pos[0] and $mainpos[1] < $bot1pos[1] and ($bot1pos[1] - $mainpos[1]) < 270 then
$bam = ""
b1up()
Sleep(600)
b1shoot()
Sleep(700)
ElseIf $mainpos[0] = $bot1pos[0] and $mainpos[1] > $bot1pos[1] and ($mainpos[1] - $bot1pos[1]) < 270 then
$bam = ""
b1down()
Sleep(600)
b1shoot()
Sleep(700)
Endif
If $mainpos[1] = $bot1pos[1] and $mainpos[0] < $bot1pos[0] then
b1left()
Sleep(700)
ElseIf $mainpos[1] = $bot1pos[1] and $mainpos[0] > $bot1pos[0] then
b1right()
Sleep(700)
ElseIf $mainpos[0] = $bot1pos[0] and $mainpos[1] < $bot1pos[1] then
b1up()
Sleep(700)
ElseIf $mainpos[0] = $bot1pos[0] and $mainpos[1] > $bot1pos[1] then
b1down()
Sleep(700)
Endif
Next
GUIctrlSetState($spezial, $Gui_Enable)
Case $msg = $GUI_EVENT_CLOSE
Exit
EndSelect
If $mainpos[1] = $bot1pos[1] and $mainpos[0] < $bot1pos[0] and ($bot1pos[0] - $mainpos[0]) < 270 then
$bam = ""
b1left()
Sleep(600)
b1shoot()
Sleep(700)
ElseIf $mainpos[1] = $bot1pos[1] and $mainpos[0] > $bot1pos[0] and ($mainpos[0] - $bot1pos[0]) < 270 then
$bam = ""
b1right()
Sleep(600)
b1shoot()
Sleep(700)
ElseIf $mainpos[0] = $bot1pos[0] and $mainpos[1] < $bot1pos[1] and ($bot1pos[1] - $mainpos[1]) < 270 then
$bam = ""
b1up()
Sleep(600)
b1shoot()
Sleep(700)
ElseIf $mainpos[0] = $bot1pos[0] and $mainpos[1] > $bot1pos[1] and ($mainpos[1] - $bot1pos[1]) < 270 then
$bam = ""
b1down()
Sleep(600)
b1shoot()
Sleep(700)
Endif
If $mainpos[1] = $bot1pos[1] and $mainpos[0] < $bot1pos[0] then
b1left()
Sleep(700)
ElseIf $mainpos[1] = $bot1pos[1] and $mainpos[0] > $bot1pos[0] then
b1right()
Sleep(700)
ElseIf $mainpos[0] = $bot1pos[0] and $mainpos[1] < $bot1pos[1] then
b1up()
Sleep(700)
ElseIf $mainpos[0] = $bot1pos[0] and $mainpos[1] > $bot1pos[1] then
b1down()
Sleep(700)
Endif
If $panzerpos[0] - $mainpos[0] < 200 then
GUICtrlDelete($main1)
ElseIf $mainpos[0] - $panzerpos[0] < 200 then
GUICtrlDelete($main1)
ElseIf $panzerpos[1] - $mainpos[1] < 200 then
GUICtrlDelete($main1)
ElseIf $mainpos[1] - $panzerpos[1] < 200 then
GUICtrlDelete($main1)
EndIf
WEnd
Func ende()
Exit
EndFunc
Func up()
If $dam = "Bilder\main1vorne.jpg" Then
$ymain -= 20
$m = 1
GUICtrlSetPos($main1, $xmain, $ymain)
ElseIf $ak = 1 Then
Sleep(1)
$dam = ""
Else
GUICtrlDelete($main1)
$m = 1
$dam = "Bilder\main1vorne.jpg"
$main1 = GUICtrlCreatePic($dam, $xmain, $ymain, 40, 40)
GUIctrlSetState($main1, $Gui_Disable)
Endif
EndFunc
Func down()
If $dam = "Bilder\main1unten.jpg" Then
$ymain += 20
$m = 2
GUICtrlSetPos($main1, $xmain, $ymain)
ElseIf $ak = 1 Then
Sleep(1)
$dam = ""
Else
GUICtrlDelete($main1)
$m = 2
$dam = "Bilder\main1unten.jpg"
$main1 = GUICtrlCreatePic($dam, $xmain, $ymain, 40, 40)
GUIctrlSetState($main1, $Gui_Disable)
Endif
EndFunc
Func left()
If $dam = "Bilder\main1links.jpg" Then
$xmain -= 20
$m = 3
GUICtrlSetPos($main1, $xmain, $ymain)
ElseIf $ak = 1 Then
Sleep(1)
$dam = ""
Else
GUICtrlDelete($main1)
$m = 3
$dam = "Bilder\main1links.jpg"
$main1 = GUICtrlCreatePic($dam, $xmain, $ymain, 40, 40)
GUIctrlSetState($main1, $Gui_Disable)
Endif
EndFunc
Func right()
If $dam = "Bilder\main1rechts.jpg" Then
$xmain += 20
$m = 4
GUICtrlSetPos($main1, $xmain, $ymain)
ElseIf $ak = 1 Then
Sleep(1)
$dam = ""
Else
GUICtrlDelete($main1)
$m = 4
$dam = "Bilder\main1rechts.jpg"
$main1 = GUICtrlCreatePic($dam, $xmain, $ymain, 40, 40)
GUIctrlSetState($main1, $Gui_Disable)
Endif
EndFunc
Func shoot()
If $ak = 1 Then
Sleep(1)
$m = 0
Endif
If $m = 1 Then
$muni = GUICtrlCreateLabel("",$xmain,$ymain,2,2)
GUICtrlSetPos($muni, $xmain+29, $ymain-20)
Sleep(150)
GUICtrlSetPos($muni, $xmain+29, $ymain-60)
Sleep(150)
GUICtrlSetPos($muni, $xmain+29, $ymain-100)
Sleep(150)
GUICtrlSetPos($muni, $xmain+29, $ymain-140)
Sleep(150)
GUICtrlSetPos($muni, $xmain+29, $ymain-180)
Sleep(150)
GUICtrlSetPos($muni, $xmain+29, $ymain-220)
Sleep(150)
GUICtrlSetPos($muni, $xmain+29, $ymain-260)
Sleep(150)
GUICtrlDelete($muni)
ElseIf $m = 2 then
$muni = GUICtrlCreateLabel("",$xmain,$ymain,2,2)
GUICtrlSetPos($muni, $xmain+10, $ymain+50)
Sleep(150)
GUICtrlSetPos($muni, $xmain+10, $ymain+90)
Sleep(150)
GUICtrlSetPos($muni, $xmain+10, $ymain+130)
Sleep(150)
GUICtrlSetPos($muni, $xmain+10, $ymain+170)
Sleep(150)
GUICtrlSetPos($muni, $xmain+10, $ymain+210)
Sleep(150)
GUICtrlSetPos($muni, $xmain+10, $ymain+250)
Sleep(150)
GUICtrlSetPos($muni, $xmain+10, $ymain+290)
Sleep(150)
GUICtrlDelete($muni)
ElseIf $m = 3 Then
$muni = GUICtrlCreateLabel("",$xmain,$ymain,2,2)
GUICtrlSetPos($muni, $xmain-10, $ymain+10)
Sleep(150)
GUICtrlSetPos($muni, $xmain-50, $ymain+10)
Sleep(150)
GUICtrlSetPos($muni, $xmain-90, $ymain+10)
Sleep(150)
GUICtrlSetPos($muni, $xmain-130, $ymain+10)
Sleep(150)
GUICtrlSetPos($muni, $xmain-170, $ymain+10)
Sleep(150)
GUICtrlSetPos($muni, $xmain-210, $ymain+10)
Sleep(150)
GUICtrlSetPos($muni, $xmain-250, $ymain+10)
Sleep(150)
GUICtrlDelete($muni)
ElseIf $m = 4 Then
$muni = GUICtrlCreateLabel("",$xmain,$ymain,2,2)
GUICtrlSetPos($muni, $xmain+50, $ymain+29)
Sleep(150)
GUICtrlSetPos($muni, $xmain+90, $ymain+29)
Sleep(150)
GUICtrlSetPos($muni, $xmain+130, $ymain+29)
Sleep(150)
GUICtrlSetPos($muni, $xmain+170, $ymain+29)
Sleep(150)
GUICtrlSetPos($muni, $xmain+210, $ymain+29)
Sleep(150)
GUICtrlSetPos($muni, $xmain+250, $ymain+29)
Sleep(150)
GUICtrlSetPos($muni, $xmain+290, $ymain+29)
Sleep(150)
GUICtrlDelete($muni)
EndIf
EndFunc
Func b1up()
If $bam = "Bilder\bot1vorne.jpg" Then
$yb1 -= 20
$b = 1
GUICtrlSetPos($bot1, $xb1, $yb1)
ElseIf $ak = 1 Then
Sleep(1)
$bam = ""
Else
GUICtrlDelete($bot1)
$b = 1
$bam = "Bilder\bot1vorne.jpg"
$bot1 = GUICtrlCreatePic($bam, $xb1, $yb1, 40, 40)
GUIctrlSetState($bot1, $Gui_Disable)
Endif
EndFunc
Func b1down()
If $bam = "Bilder\bot1unten.jpg" Then
$yb1 += 20
$b = 2
GUICtrlSetPos($bot1, $xb1, $yb1)
ElseIf $ak = 1 Then
Sleep(1)
$bam = ""
Else
GUICtrlDelete($bot1)
$b = 2
$bam = "Bilder\bot1unten.jpg"
$bot1 = GUICtrlCreatePic($bam, $xb1, $yb1, 40, 40)
GUIctrlSetState($bot1, $Gui_Disable)
Endif
EndFunc
Func b1left()
If $bam = "Bilder\bot1links.jpg" Then
$xb1 -= 20
$b = 3
GUICtrlSetPos($bot1, $xb1, $yb1)
ElseIf $ak = 1 Then
Sleep(1)
$bam = ""
Else
GUICtrlDelete($bot1)
$b = 3
$bam = "Bilder\bot1links.jpg"
$bot1 = GUICtrlCreatePic($bam, $xb1, $yb1, 40, 40)
GUIctrlSetState($bot1, $Gui_Disable)
Endif
EndFunc
Func b1right()
If $bam = "Bilder\bot1rechts.jpg" Then
$xb1 += 20
$b = 4
GUICtrlSetPos($bot1, $xb1, $yb1)
ElseIf $ak = 1 Then
Sleep(1)
$bam = ""
Else
GUICtrlDelete($bot1)
$b = 4
$bam = "Bilder\bot1rechts.jpg"
$bot1 = GUICtrlCreatePic($bam, $xb1, $yb1, 40, 40)
GUIctrlSetState($bot1, $Gui_Disable)
Endif
EndFunc
Func b1shoot()
If $ak = 1 Then
Sleep(1)
$b = 0
Endif
If $b = 1 Then
$munib1 = GUICtrlCreateLabel("",$xb1,$yb1,2,2)
GUICtrlSetPos($munib1, $xb1+29, $yb1-20)
Sleep(150)
GUICtrlSetPos($munib1, $xb1+29, $yb1-60)
Sleep(150)
GUICtrlSetPos($munib1, $xb1+29, $yb1-100)
Sleep(150)
GUICtrlSetPos($munib1, $xb1+29, $yb1-140)
Sleep(150)
GUICtrlSetPos($munib1, $xb1+29, $yb1-180)
Sleep(150)
GUICtrlSetPos($munib1, $xb1+29, $yb1-220)
Sleep(150)
GUICtrlSetPos($munib1, $xb1+29, $yb1-260)
Sleep(150)
GUICtrlDelete($munib1)
ElseIf $b = 2 then
$munib1 = GUICtrlCreateLabel("",$xb1,$yb1,2,2)
GUICtrlSetPos($munib1, $xb1+10, $yb1+50)
Sleep(150)
GUICtrlSetPos($munib1, $xb1+10, $yb1+90)
Sleep(150)
GUICtrlSetPos($munib1, $xb1+10, $yb1+130)
Sleep(150)
GUICtrlSetPos($munib1, $xb1+10, $yb1+170)
Sleep(150)
GUICtrlSetPos($munib1, $xb1+10, $yb1+210)
Sleep(150)
GUICtrlSetPos($munib1, $xb1+10, $yb1+250)
Sleep(150)
GUICtrlSetPos($munib1, $xb1+10, $yb1+290)
Sleep(150)
GUICtrlDelete($munib1)
ElseIf $b = 3 Then
$munib1 = GUICtrlCreateLabel("",$xb1,$yb1,2,2)
GUICtrlSetPos($munib1, $xb1-10, $yb1+10)
Sleep(150)
GUICtrlSetPos($munib1, $xb1-50, $yb1+10)
Sleep(150)
GUICtrlSetPos($munib1, $xb1-90, $yb1+10)
Sleep(150)
GUICtrlSetPos($munib1, $xb1-130, $yb1+10)
Sleep(150)
GUICtrlSetPos($munib1, $xb1-170, $yb1+10)
Sleep(150)
GUICtrlSetPos($munib1, $xb1-210, $yb1+10)
Sleep(150)
GUICtrlSetPos($munib1, $xb1-250, $yb1+10)
Sleep(150)
GUICtrlDelete($munib1)
ElseIf $b = 4 Then
$munib1 = GUICtrlCreateLabel("",$xb1,$yb1,2,2)
GUICtrlSetPos($munib1, $xb1+50, $yb1+29)
Sleep(150)
GUICtrlSetPos($munib1, $xb1+90, $yb1+29)
Sleep(150)
GUICtrlSetPos($munib1, $xb1+130, $yb1+29)
Sleep(150)
GUICtrlSetPos($munib1, $xb1+170, $yb1+29)
Sleep(150)
GUICtrlSetPos($munib1, $xb1+210, $yb1+29)
Sleep(150)
GUICtrlSetPos($munib1, $xb1+250, $yb1+29)
Sleep(150)
GUICtrlSetPos($munib1, $xb1+290, $yb1+29)
Sleep(150)
GUICtrlDelete($munib1)
EndIf
EndFunc
;noch unwichtig-------------------------
Func _RectCollision($Rect1X1,$Rect1Y1,$Rect1X2,$Rect1Y2, $Rect2X1, $Rect2Y1, $Rect2X2, $Rect2Y2)
; Prog@ndy
Local Const $tagRECT = "long;long;long;long"
Local $1 = DllStructCreate($tagRECT)
Local $2 = DllStructCreate($tagRECT)
Local $3 = DllStructCreate($tagRECT)
DllStructSetData($1,1,$Rect1X1)
DllStructSetData($1,2,$Rect1Y1)
DllStructSetData($1,3,$Rect1X2)
DllStructSetData($1,4,$Rect1Y2)
DllStructSetData($2,1,$Rect2X1)
DllStructSetData($2,2,$Rect2Y1)
DllStructSetData($2,3,$Rect2X2)
DllStructSetData($2,4,$Rect2Y2)
Local $r = DllCall("User32.dll", "int", "IntersectRect", "ptr", DllStructGetPtr($3), "ptr", DllStructGetPtr($1), "ptr", DllStructGetPtr($2))
If @error Then Return SetError(1,0,0)
Return $r[0]<>0
EndFunc