Wenn du die Bilder nimmst, dann wird das Ergebnis vermutlich genau so legal sein wie die AutoIt-Version
Doodle Jump für Pc
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Ubuntu -
6. März 2010 um 23:05
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Momentan ist es so, dass yxyx versuchen ein bisschen wieder aktivität in das ganze zu bringen. Wir arbeiten bereits an einer neuen Version (... ihr hattet abgestimmt) und die ist noch ein bisschen verbuggt. Vielleicht sind wir ja die Tage am Start mit der
Und zu Ubuntu: Anfangs haben wir noch mit ihm gearbeitet, aber er meldet sich einfach nicht mehr. :pinch:
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Wenn Ubuntu die Facebook Seite bearbeitet, versucht ihn doch mal per Facebook zu kontaktieren. Oder per Skype.
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its is slower in windows 7 than windows XP, why?
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Zitat
its is slower in windows 7 than windows XP, why?
On the same Computer? -
On the same Computer?
yes the same computer, when i select different theme in game like jungle undersea, its being very slow, but in xp there is no problem -
Zitat
yes the same computer, when i select different theme in game like jungle undersea, its being very slow, but in xp there is no problem
Hmm. Strange... I experienced a similiar problem with a few of my own programs. It could be, that there were some changes made to the GDIPlus.dll in Windows 7. But I highly doubt it would make things slower...
I guess you have to wait for one of the developers to look into it since I don't have the code for the latest version of the game. -
Hmm. Strange... I experienced a similiar problem with a few of my own programs. It could be, that there were some changes made to the GDIPlus.dll in Windows 7. But I highly doubt it would make things slower...
I guess you have to wait for one of the developers to look into it since I don't have the code for the latest version of the game.Thanks for interest.
I make two videos in windows 7 and windows XP, you can see the difference
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I think the code could be optimized in many ways... I already solved the issue with varying movement speed because of different FPS rates in my own game. Basically in Doodle Jump the movement speed is measured in distance per frame (image), I wrote a simple solution which allows you to set the movement speed for objects in distance per time (milliseconds for example). This game really requires some sort of "speed control" because it gets harder on a fast pc and easier on a slow one (that just sucks). I currently don't have the time to integrate this into the game, but maybe a few Users the are still working on Doodle Jump would be interested in doing this. However, until that time comes, I guess you will have to live with a slower Doodle Jump ;).
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I think the code could be optimized in many ways... I already solved the issue with varying movement speed because of different FPS rates in my own game. Basically in Doodle Jump the movement speed is measured in distance per frame (image), I wrote a simple solution which allows you to set the movement speed for objects in distance per time (milliseconds for example). This game really requires some sort of "speed control" because it gets harder on a fast pc and easier on a slow one (that just sucks). I currently don't have the time to integrate this into the game, but maybe a few Users the are still working on Doodle Jump would be interested in doing this. However, until that time comes, I guess you will have to live with a slower Doodle Jump ;).
Good explanation, even i understand
I installed another doodle jump application, and it has no problem.
Thank you all.
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I think i actually talk to a wall..
As i mentioned, there will come up a new version soon (planned is the 25th of september, but it is no realease date, so don't expect it for this date), wich will only include bugfixes, bugfixes and bugfixes.
It is also just in developement.. (Alpha)
We're quite ready to realease beta or final but.. yeah... just wait for it.@isimsizjullan: I think you've got an IPhone Emulator, and that just sucks. This is the only Version for PC, wich even run better..
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@isimsizjullan: Dann hast du einen IPhone Emulator, und das ist einfach nur nooblike. Was du hier hast ist die einzige PC Version von Doodle Jump, die auch entsprechend besser läuft.
i dont know german. translated in google, are u saying that?
Then you have an iPhone emulator, and that's just nooblike only. What you have here is the only PC version of Doodle Jump, which is also correspondingly higher.i am not disparaging your work, and i appreciate you.
But your game is not the only PC version of Doodle Jump, have you tried this?
http://doodlejump.co.cc/downloads.htmThis is just awesome, not nooblike.
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@isimsizjullan: Dann hast du einen IPhone Emulator, und das ist einfach nur nooblike. Was du hier hast ist die einzige PC Version von Doodle Jump, die auch entsprechend besser läuft.
Das stimmt nicht ganz
Edit: Link entfernt, muss ja nicht 2mal dastehen. -
Neue Website: doodlejumppc.info
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Beim versuch die x64 Version zu downloaden kam bei mir ein Fehler auf der Downloadseite, das die Datei nicht vorhanden sei.
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Du hast Werbung für German Dream Nails auf Deiner Seite.... seeeeehr verdächtig
Das Spiel is geil
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Die neue Homepage sieht richtig gut aus, finde ich
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hmm der 64 bit download funzt bei mir einwandfrei xD
die werbung kommt von google xD
ich muss die domain und den server ja auch iwie zahln xDdanke das sie euch gefällt
Math-Board hat viel arbeit reingesteckt xD -
Geiles Spiel
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Auf eurer Facebook-Seite ist heute ein Link zu einem höchstwahrscheinlichen Betrugsversuch aufgetaucht(http://tizgin.pf-control.de/IPhone/).
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